Shaitan sight 0.9 16 from 05.10. Forbidden sight "Shaitan" for World of Tanks - what is the secret of bending? How to install the sight


New aimbot from DarkTeam, complemented by display of destroyed objects.

Features of the modification

The mod consists of two elements. The first is an aimbot, a modification that improves the auto-aim mode several times. The following functions have appeared:

  • automatic calculation of lead against a moving enemy;
  • intuitive targeting of weak points (can be disabled using the Numpad block);
  • if the enemy is hidden behind a house or landscape, then he can still be targeted; the restriction on capturing only in the line of sight has been removed;
  • target acquisition indicator, distance to the enemy, information about lead status and armor thickness at the point where the marker is pointed.

In addition to the new aiming, the mod includes another extremely useful cheat. If at some point on the map the enemy interacts with an interactive object (for example, a car or a tree), then a marker will appear at that point. The mark appears not only on the minimap, but also on the battlefield itself, which is very convenient. The benefit of such information is especially noticeable when the player is left alone against several enemy tanks.

How is the sight installed?

  • Copy the configs folder to \World_of_Tanks\res_mods\. Copy the remaining folders and files to World of Tanks\res_mods\1.6.0.7.

The first screen demonstrates the destruction of objects, the second is dedicated to the sight itself.

The goal of the Shaitan aimbot is to make the projectiles in the auto-aim more likely to hit a moving enemy.

Review

You've probably noticed that the standard auto-aim, activated using the RMB, is generally not capable of shooting at moving targets. All this is due to the fact that the sight looks at one point and does not calculate the lead necessary for a successful hit. But after installing Shaitan, everything will change, and shooting will be much more effective, because the mod takes into account many parameters, for example, the distance to the enemy tank and its current speed. Thanks to this, almost no enemy will leave you without due punishment.

Another advantage is that if the target is out of sight, the auto-aim will still work, focusing on the last vector of movement of the vehicle, that is, even a blind shot can be successful. There is also a shotgun indication; in the screenshot below you can see a red arrow, which means that there is some kind of obstacle in the path of the projectile, in this case it is a rock. In addition to indicating the shot, you can also see the distance to the target.

This is far from the only automatic sight; you may prefer another option, for example, the famous mod, which has long been recognized among tankers.

The list includes any changes to the principle of operation of the auto-aim, so use Shaitan carefully, because there is a risk of getting a ban from Wargaming.

Advanced users can customize the sight to their taste; to do this, open the file called ZJ_AimBotShaytan.xml with Notepad++, in which you can change about 15 different settings.

Installation

  • Just below, download the archive with the mod, inside there will be one folder, which you need to copy to World_of_Tanksres_mods[current version of the patch].

The trial for the World of tanks 1.6.0.8 WOT patch has been extended.

To learn how to shoot at a moving target, you need to spend more than one battle, and still a lot of factors need to be taken into account in order to hit a tank and not miss a second chance of getting a hit.

If you are a beginner or simply can’t hit a moving target, then this will help you cheat for proactive shooting AimBot Shaytan from Zorrojan.

To hit a moving tank, you need to fight more than one battle and be well aware of the speed capabilities of the tank you will fire at, and don’t forget about the speed of the projectile and the distance it needs to fly to the target.

In general, experienced players shoot at moving targets quite successfully, but still, if you want to hit for sure, then the Shaitan sight will help you.

How Aimbot from Zorrojan works:

  1. You aimed at the target and took it into auto-aim
  2. The mod calculates the distance to the target, takes into account the speed of the enemy, as well as the flight time of the projectile
  3. The cheat calculates the point of possible meeting between a projectile and a tank
  4. Transfers to anticipation, taking into account all calculations

And yet there is always a chance of missing because the movement of an enemy tank is difficult to 100% calculate.

Setting:

Settings file - World_of_Tanks\res_mods\Game_Version\scripts\client\mods\ZJ_Mods\xml\ZJ_AimBotShaytan.xml.

In it you can make additional adjustments to the sensitivity and lead of the sight.

Frequently asked questions about setting up Shaitan:

QUESTION: What to do if the lead doesn't hit?
ANSWER: Select the option that suits you AimOffsetFar- by increasing it, the lead will move forward, and by decreasing it, the lead will lag behind.

QUESTION: Interactive configuration file, what is it? And how does it work?

ANSWER: An interactive file allows you to avoid overloading the client; changes take effect immediately after you save the file. In addition, there is an auto-update function using keys CTRL + toggleKey

QUESTION: How is armor penetration calculated?

ANSWER: Let's understand some concepts. The normal is perpendicular to the armor. The ricochet angle is calculated from the normal to the armor. Accordingly, the larger this angle, the higher the probability of a rebound. At an angle of 70 - 90 degrees, the rebound is 100%, with the exception of landmines. In the game, the so-called normalization angle (the angle at which the projectile rotates when entering the armor) varies from 4 to 5. If the projectile has a caliber 3 times greater than the armor, then it is designated “*” (asterisk), which guarantees penetration at almost any angle .

QUESTION: How does X-ray capture work?

ANSWER: From the name itself it follows that X-ray capture is the capture of a target even through an obstacle, which cannot be done with a regular game target capture. This capture, in accordance with the viewing angle, selects targets and captures the nearest one. Settings can be configured - capture_ray. It is recommended to use this grip with a contour, which can be found in the ZorroJan fashion - “” ContourLook.

QUESTION: What is autoBot?

ANSWER: AutoBot is a system that allows you to determine vulnerable points in the armor, including the part that is invisible behind an obstacle, and which automatically works for the selected target. Based on the settings, it can be triggered while moving and on moving targets. The system determines the possibility of an attack, and when the point is found and the convergence is within acceptable limits (parameters are enabled shootDispression, autoShooting), fires a shot. If necessary, the automatic shot can be turned off on the go by pressing the key to switch between modes ( KEY_NUMPAD9 default). Besides, autoBot will not work if you hold down the function key ( SPACE default)

QUESTION: How does Auto Shot work? (disabled in trial)

ANSWER: How the auto-shot will work depends on several factors:
1. AutoBot determines a weak spot in the armor and sends a signal to your gun to the aiming point. It is worth noting that auto-shot also works in lead mode (starting from version 064, auto-shot is possible without turning on the autoBot system).
2. Next, the selected point is checked for obstacles, and if there is an object that cannot be shot, the automatic shot will be canceled.
3. If no unacceptable interference is detected in the crosshairs, then AutoBot checks the convergence, calculating it based on the entered parameters of the permissible magnification shootDispersion from the maximum possible information, also taking into account the distance to the enemy autoBotDistanceMax. Accordingly, the greater the distance to the enemy object, the more accurate the convergence should be.
4. Next, the accuracy of the coincidence of the direction line of the gun and the aiming location is checked, taking into account the lead for a moving target (sensitivity dirSynchro).
It is worth noting that starting from version 050, AutoBot can also cope with moving targets; from version 052, points are even recalculated taking into account changes in the position of the gun turret and target body in real time.
5. If all conditions are met, an automatic shot is fired.

QUESTION: How is a target captured at a given point?

ANSWER: Capture is performed by holding down the capture key ( RMB). Its response time by holding down the corresponding keyboard button is configured in the configuration file - indicator captureTimeHalt, or when you press RMB while holding down the spacebar (the default function key).

QUESTION: How is it possible to track a missing target?

ANSWER: It is carried out taking into account the estimated coordinates of the enemy object, its latest movement parameters - speed and direction. The tracking time is configured in the configuration file - indicator timeOut. When you hold down the spacebar (function key), tracking will continue until the key is released.

QUESTION: Function key and its functions?

ANSWER: According to the default settings, this is “ space" If necessary, you can replace it with another key that is convenient for you. A space can perform several functions depending on the situation. It is worth remembering that the function key only works when pressed; when it is released, the function stops working.

Now about what it can do:
1. Without target acquisition, the key turns on the lead marker, i.e. without auto-locking the target, you can see the place where you need to aim the gun.
2. Adjust the height of the captured point using the mouse wheel. Depending on the selected functions, these can be fixed points: NLD, body, tower, or if the distance in the parameter allows chassisDist- capture of the skating rink.
3. Disable preemption during capture.
4. Disabling AutoBot and auto-shot during normal target acquisition.
5. Capture a point on the armor without holding RMB.
6. Disabling the fire control system (just in case).
7. From version 067, when the target is reset and the function key is pressed, the camera is forced to return to the aiming point, which prevents the gun from scattering.
8. For art mode. By holding RMB you can look around, by releasing RMB you are forced to return to the aiming point; if the function key is held down, the camera is not transferred.
In general, this button has those functions that sometimes you would like to activate, so to speak, intuitively. This key will have additional functions as needed. The main goal here is to reduce the use of any additional buttons.
QUESTION: dirSynchro – what is it? And how is the gun synchronization system configured?
ANSWER: Starting from version 072, 2 types of modes appeared in the mod, to turn them on, use the F11 and F12 buttons.
F11 activates the so-called “hard” mode, which is used in strictly defined situations; it cannot be reconfigured.
F12 starts a mode that can be configured in the configuration file.
Both of these modes affect the AutoBot system.

The specified keys F11 and F12 switch their corresponding modes in order of priority, cyclically.
When you hold down the F11 (or F12) key and the spacebar (function button), Default is enabled (switching to the main parameters specified by default in the configuration file).
When you hold down the CTRL key and F11 (or F12), the modes will begin to switch in the reverse order (so as not to scroll through them in a circle).


Aimbot Shaitan from Zorrojan - gives a tangible advantage in battle over the enemy, so the developers consider it prohibited and you can get a ban for using it.

Updates:

20.05.2016:

Trial released until 06/01/2016 for WOT 0.9.14.1

11.04.2016:

Trial released until 04/21/2016 for WOT 0.9.15

01.04.2016:

Trial released until April 10, 2016 for WOT 0.9.15

21.03.2016:

Trial released until 04/01/2016 for WOT 0.9.15

01.03.2016:

The deadline has been extended.

08.02.2016:

The deadline has been extended.

29.01.2016:

17.01.2016:

Fixed sight sticking and inability to reset with right mouse button.
Added a version without reference to id.

15.12.2015:

Tested for World of tanks 0.9.17 WOT client

17.11.2015:

Updated to version build 064 for patch 0.9.12.

07.10.2015:

Updated to version build 061 until 11/01/2015 for patch 0.9.10.

30.09.2015:

Updated to version build 060 until 11/01/2015 for patch 0.9.10.

04.09.2015

Updated to version build 059 for patch 0.9.10.

01.09.2015

Updated to version build 058 for patch 0.9.10.

  • Auto-shot for all modes. The gun synchronization mechanism has been reworked. The mechanism for selecting vulnerable points has been reworked.
  • The mechanism for calculating armor has been reworked (taking into account the mechanics of ricochets, the rules of 3 calibers and normalization angles, taking into account the type of ammunition)
  • A system has been introduced to assess the need for targeting (disabling AutoBot for tanks with a large armor penetration reserve)
  • Disabling the retarder when locking on a target if the target is moving.
  • Changes in the feedforward algorithm.
  • Interactive configurator.

31.07.2015 up to version build 051 for patch 0.9.9.
— Adding a displacement of the aiming point for art, changing the principle of adjusting displacements.
— Added lead deceleration (to compensate for jerking at long distances).
— A ban has been introduced on shooting at corpses and allies in auto-shot mode.
— The algorithm for calculating aiming depending on the distance to the target has been changed - for auto-shot.
— Improved gun synchronization sensitivity control.
— Corresponding changes in the configuration file.

23.07.2015 updated to version build 050 for patch 0.9.9.
— (fix) Fixed a bug that in some cases caused the client to freeze when trying to aim behind destructible obstacles.
— (fix) Correction of point capture, linking point to armor. Correction of incorrect locking of the point of close targets when the sight ran into the sky.
— (fix) Correction of shooting at a corpse while holding LMB and in the SKVO.
— Significant changes to the AutoBot behavior algorithm. Linking the coordinates of hit points to the target. AutoBot on the go, AutoBot anticipation.

Installation of aimbot Shaitan from Zorrojan:

  1. Download and unzip the archive
  2. Move the scripts folder to World_of_Tanks\res_mods\1.Х.Х.X

To install the config, you need to copy the ZJ_AimBotShaytan.xml file to the World_Of_Tanks\res_mods\1.x.x.x\scripts\client\gui\mods\ZJ_Mods\xml folder (x.x.x is the current patch number) and confirm the file replacement.

Cheater guys! Aimbot Shaitan from ZorroJan for World of tanks 1.6.0.7 especially for you! The sight is automatically aimed at moving tanks, depending on the distance to the opponent’s vehicle. Equipped with the ability to capture a target located behind an obstacle and the ability to capture a specific point on the enemy’s armor. In addition, the sight continues to track a target that has disappeared from the light. IN All you have to do is press fire!

Settings

You can configure the sight in the file res_mods\1.3.x\scripts\client\mods\ZJ_Mods\xml\ZJ_AimBotShaytan.xml.

The variability of settings is amazing. Several dozen different parameters can be edited. Any player will be able to perfectly select modification parameters specifically for their playing style. Don't forget to use Notepad++ or its equivalent for editing.

Remember that the mod will only work correctly after removing alternative auto-aims.

We remind you that by installing prohibited mods, you do so at your own peril and risk. Do not post replays of battles or screenshots from the game.

Installation:

Copy the contents of the archive to World_Of_Tanks/res_mods/1.6.x/. (x - current patch number)

Download Aimbot Shaitan for World of tanks 1.6.0.7 from 09/11/2019

A new aimbot from DarkTeam, supplemented by a display of destroyed objects.

Features of modification

The mod consists of two elements. The first is an aimbot, a modification several times improving the auto-targeting mode. The following functions have appeared:

  • Automatic calculation of anticipation for a moving enemy;
  • Intuitive targeting of weak points (can be disabled using the Numpad);
  • If the enemy is hidden behind the house or the landscape, it can still be taken into sight, the restriction on capture only in the line of sight is removed;
  • Target capture indicator, distance to the opponent, information on the status of lead and thickness of armor at the point where the marker is located.


In addition to the new aiming, another very useful cheat is included in the mod. If in some place of the map the enemy interacts with an interactive object (for example, a car or a tree), then a marker will appear at that point. The mark appears not only on the minimap, but also on the battlefield itself, which is very convenient. Especially the benefits of such information are palpable when the player is left alone against several enemy tanks.

How to set the sight?

The configs folder is copied to \World_of_Tanks\res_mods\. Copy the rest of the folders and files to World of Tanks\res_mods\1.6.0.8
The first screen shows the destruction of objects, the second is devoted to the sight.







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